<!-- This Source Code Form is subject to the terms of the Mozilla Public
   - License, v. 2.0. If a copy of the MPL was not distributed with this
   - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->

<!ENTITY  startupAction.label		"&brandShortName; 시작시:">
<!ENTITY  startupAction.accesskey	"s">
<!ENTITY  startupOffline.label		"채팅 계정을 오프 라인">
<!ENTITY  startupConnectAuto.label	"채팅 계정을 자동 접속">

<!-- LOCALIZATION NOTE: reportIdleAfter.label is displayed first, then
there's a field where the user can enter a number, and itemTime is
displayed at the end of the line. The translations of the
reportIdleAfter.label and idleTime parts don't have to mean the exact
same thing as in English; please try instead to translate the whole
sentence. -->
<!ENTITY  reportIdleAfter.label		"자리비움 상태가 "><!-- en-US: "Let my contacts know that I am Idle after" -->
<!ENTITY  reportIdleAfter.accesskey	"I">
<!ENTITY  idleTime			"분간 계속 되면 상대에게 알림"><!-- en-US: "minutes of inactivity" -->

<!ENTITY  andSetStatusToAway.label	"아래 메시지를 보내고 자리 비움 상태로 바꿈:">
<!ENTITY  andSetStatusToAway.accesskey	"A">

<!ENTITY  sendTyping.label		"대화 중 입력 중이라는 상태 전송">
<!ENTITY  sendTyping.accesskey		"t">

<!ENTITY  chatNotifications.label             "메시지가 도착했을 때:">
<!ENTITY  desktopChatNotifications.label      "알림 보여주기">
<!ENTITY  desktopChatNotifications.accesskey  "c">
<!ENTITY  chatSound.accesskey                 "d">
<!ENTITY  chatSound.label                     "소리 재생">
<!ENTITY  play.label                          "재생">
<!ENTITY  play.accesskey                      "P">
<!ENTITY  systemSound.label                   "기본 시스템 소리">
<!ENTITY  systemSound.accesskey               "D">
<!ENTITY  customsound.label                   "다음 소리 파일 사용">
<!ENTITY  customsound.accesskey               "U">
<!ENTITY  browse.label                        "찾아보기…">
<!ENTITY  browse.accesskey                    "B">

