MyGUI: MyGUI_VertexData.h Source File

MyGUI 3.2.2

MyGUI_VertexData.h
Go to the documentation of this file.
1 /*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7 #ifndef MYGUI_VERTEX_DATA_H_
8 #define MYGUI_VERTEX_DATA_H_
9
10 #include "MyGUI_Prerequest.h"
11 #include "MyGUI_Types.h"
12
13 namespace MyGUI
14 {
15
16 struct Vertex
17 {
18 void set(float _x, float _y, float _z, float _u, float _v, uint32 _colour)
19 {
20 x = _x;
21 y = _y;
22 z = _z;
23 u = _u;
24 v = _v;
25 colour = _colour;
26 }
27
28 float x, y, z;
29 uint32 colour;
30 float u, v;
31 };
32
33 struct VertexQuad
34 {
35 enum Enum
36 {
37 CornerLT = 0,
38 CornerRT = 1,
39 CornerLB = 2,
40 CornerLB2 = 3,
41 CornerRT2 = 4,
42 CornerRB = 5,
43 VertexCount = 6
44 };
45
46 void set(float _l, float _t, float _r, float _b, float _z, float _u1, float _v1, float _u2, float _v2, uint32 _colour)
47 {
48 vertex[CornerLT].set(_l, _t, _z, _u1, _v1, _colour);
49 vertex[CornerRT].set(_r, _t, _z, _u2, _v1, _colour);
50 vertex[CornerLB].set(_l, _b, _z, _u1, _v2, _colour);
51 vertex[CornerRB].set(_r, _b, _z, _u2, _v2, _colour);
52 vertex[CornerRT2] = vertex[CornerRT];
53 vertex[CornerLB2] = vertex[CornerLB];
54 }
55
56 void set(float _x1, float _y1, float _x2, float _y2, float _x3, float _y3, float _x4, float _y4, float _z, float _u1, float _v1, float _u2, float _v2, uint32 _colour)
57 {
58 vertex[CornerLT].set(_x1, _y1, _z, _u1, _v1, _colour);
59 vertex[CornerRT].set(_x2, _y2, _z, _u2, _v1, _colour);
60 vertex[CornerLB].set(_x4, _y4, _z, _u1, _v2, _colour);
61 vertex[CornerRB].set(_x3, _y3, _z, _u2, _v2, _colour);
62 vertex[CornerRT2] = vertex[CornerRT];
63 vertex[CornerLB2] = vertex[CornerLB];
64 }
65
66 Vertex vertex[6];
67 };
68
69 } // namespace MyGUI
70
71 #endif // MYGUI_VERTEX_DATA_H_
MyGUI::VertexQuad::vertex
Vertex vertex[6]
Definition: MyGUI_VertexData.h:66
MyGUI::VertexQuad::Enum
Enum
Definition: MyGUI_VertexData.h:35
MyGUI::VertexQuad::CornerLT
Definition: MyGUI_VertexData.h:37
MyGUI::VertexQuad::set
void set(float _l, float _t, float _r, float _b, float _z, float _u1, float _v1, float _u2, float _v2, uint32 _colour)
Definition: MyGUI_VertexData.h:46
MyGUI::VertexQuad::CornerLB
Definition: MyGUI_VertexData.h:39
MyGUI::Vertex::y
float y
Definition: MyGUI_VertexData.h:28
MyGUI::Vertex::z
float z
Definition: MyGUI_VertexData.h:28
MyGUI::uint32
unsigned int uint32
Definition: MyGUI_Types.h:48
MyGUI::VertexQuad::set
void set(float _x1, float _y1, float _x2, float _y2, float _x3, float _y3, float _x4, float _y4, float _z, float _u1, float _v1, float _u2, float _v2, uint32 _colour)
Definition: MyGUI_VertexData.h:56
MyGUI::Vertex::x
float x
Definition: MyGUI_VertexData.h:28
MyGUI_Prerequest.h
MyGUI::VertexQuad::CornerRB
Definition: MyGUI_VertexData.h:42
MyGUI::Vertex::v
float v
Definition: MyGUI_VertexData.h:30
MyGUI::VertexQuad::VertexCount
Definition: MyGUI_VertexData.h:43
MyGUI::VertexQuad
Definition: MyGUI_VertexData.h:33
MyGUI::VertexQuad::CornerRT2
Definition: MyGUI_VertexData.h:41
MyGUI_Types.h
MyGUI::Vertex
Definition: MyGUI_VertexData.h:16
MyGUI::VertexQuad::CornerRT
Definition: MyGUI_VertexData.h:38
MyGUI::Vertex::colour
uint32 colour
Definition: MyGUI_VertexData.h:29
MyGUI::Vertex::set
void set(float _x, float _y, float _z, float _u, float _v, uint32 _colour)
Definition: MyGUI_VertexData.h:18
MyGUI
Definition: MyGUI_ActionController.h:14
MyGUI::Vertex::u
float u
Definition: MyGUI_VertexData.h:30
MyGUI::VertexQuad::CornerLB2
Definition: MyGUI_VertexData.h:40