MyGUI: MyGUI_PolygonalSkin.h Source File

MyGUI 3.2.2

MyGUI_PolygonalSkin.h
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1 /*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7 #ifndef MYGUI_POLYGONAL_SKIN_H_
8 #define MYGUI_POLYGONAL_SKIN_H_
9
10 #include "MyGUI_Prerequest.h"
11 #include "MyGUI_Types.h"
12 #include "MyGUI_ISubWidgetRect.h"
13 #include "MyGUI_RenderFormat.h"
14
15 namespace MyGUI
16 {
17
18 class MYGUI_EXPORT PolygonalSkin :
19 public ISubWidgetRect
20 {
21 MYGUI_RTTI_DERIVED( PolygonalSkin )
22
23 public:
24 PolygonalSkin();
25 virtual ~PolygonalSkin();
26
28 void setPoints(const std::vector<FloatPoint>& _points);
29
31 void setWidth(float _width);
32
34 void setStroke(size_t _value);
35
36 virtual void setAlpha(float _alpha);
37
38 virtual void setVisible(bool _visible);
39
40 virtual void setStateData(IStateInfo* _data);
41
42 virtual void createDrawItem(ITexture* _texture, ILayerNode* _node);
43 virtual void destroyDrawItem();
44
45 // метод для отрисовки себя
46 virtual void doRender();
47
48 /*internal:*/
49 virtual void _updateView();
50 virtual void _correctView();
51
52 virtual void _setAlign(const IntSize& _oldsize);
53
54 virtual void _setUVSet(const FloatRect& _rect);
55 virtual void _setColour(const Colour& _value);
56
57 protected:
58 void _rebuildGeometry();
59 FloatPoint _getPerpendicular(const FloatPoint& _point1, const FloatPoint& _point2);
60 // line from center of p1-p2 line to p3
61 FloatPoint _getMiddleLine(const FloatPoint& _point1, const FloatPoint& _point2, const FloatPoint& _point3);
62
63 private:
64 bool mGeometryOutdated;
65
66 float mLineWidth;
67 size_t mLineStroke;
68 std::vector<FloatPoint> mLinePoints;
69 float mLineLength;
70
71 std::vector<FloatPoint> mResultVerticiesPos;
72 std::vector<FloatPoint> mResultVerticiesUV;
73
74 size_t mVertexCount;
75
76 bool mEmptyView;
77
78 VertexColourType mVertexFormat;
79 uint32 mCurrentColour;
80
81 FloatRect mCurrentTexture;
82 IntCoord mCurrentCoord;
83
84 ILayerNode* mNode;
85 RenderItem* mRenderItem;
86 };
87
88 } // namespace MyGUI
89
90 #endif // MYGUI_POLYGONAL_SKIN_H_
MyGUI::types::TRect< float >
MyGUI_RenderFormat.h
MyGUI::ILayerNode
Definition: MyGUI_ILayerNode.h:27
MyGUI_ISubWidgetRect.h
MyGUI::types::TPoint
Definition: MyGUI_TPoint.h:18
MyGUI::RenderItem
Definition: MyGUI_RenderItem.h:22
MyGUI::PolygonalSkin
Definition: MyGUI_PolygonalSkin.h:18
MyGUI::uint32
unsigned int uint32
Definition: MyGUI_Types.h:48
MyGUI::IStateInfo
Definition: MyGUI_IStateInfo.h:16
MyGUI_Prerequest.h
MyGUI::VertexColourType
Definition: MyGUI_RenderFormat.h:15
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition: MyGUI_RTTI.h:65
MyGUI::types::TSize< int >
MyGUI::ISubWidgetRect
Definition: MyGUI_ISubWidgetRect.h:17
MyGUI::ITexture
Definition: MyGUI_ITexture.h:26
MyGUI::Colour
Definition: MyGUI_Colour.h:16
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition: MyGUI_Platform.h:103
MyGUI_Types.h
MyGUI::types::TCoord< int >
MyGUI
Definition: MyGUI_ActionController.h:14