St.SpinnerContent
Description: Reference for St.SpinnerContent

### Class

# StSpinnerContent

#### Description [src]

    final class St.SpinnerContent : GObject.Object
      implements Clutter.Content {
      /* No available fields */
    }

A `ClutterContent` showing a loading spinner.

`StSpinnerContent` size varies depending on the available space, but is capped at 96×96 pixels.

It will be animated whenever it is attached to a mapped actor.

If the attached actor is a `StWidget`, its style information will be used, similar to symbolic icons.

#### Ancestors

- GObject

#### Implements

- ClutterContent

#### Functions

###### st_spinner_content_new

No description available.

#### Instance methods

##### Methods inherited from GObject (43)

Please see GObject for a full list of methods.

##### Methods inherited from ClutterContent (3)

###### clutter_content_get_preferred_size

Retrieves the natural size of the `content`, if any.

###### clutter_content_invalidate

Invalidates a `ClutterContent`.

###### clutter_content_invalidate_size

Signals that `content`‘s size changed. Attached actors with request mode set to `CLUTTER_REQUEST_CONTENT_SIZE` will have a relayout queued.

#### Signals

##### Signals inherited from GObject (1)

###### GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

##### Signals inherited from ClutterContent (2)

###### ClutterContent::attached

This signal is emitted each time a `ClutterContent` implementation is assigned to a `ClutterActor`.

###### ClutterContent::detached

This signal is emitted each time a `ClutterContent` implementation is removed from a `ClutterActor`.

#### Class structure

    struct StSpinnerContentClass {
      GObjectClass parent_class;

    }

No description available.

###### Class members

`parent_class: GObjectClass`

  No description available.