<?xml version="1.0" encoding="utf-8"?>
<includes>
    <include name="ConditionWhite">
        <visible>Skin.hasSetting(Theme.Color.White)|[!Skin.hasSetting(Theme.Color.Black)+!Skin.hasSetting(Theme.Color.White)+!Skin.hasSetting(Theme.Color.Auto)]|[Skin.hasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)]</visible>
    </include>
    <include name="ConditionBlack">
        <visible>Skin.hasSetting(Theme.Color.Black)|[Skin.hasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)]</visible>
    </include>
    <!-- STARS -->
    <include name="Star_white">
        <texture fallback="white/badges/rating0.png">$INFO[ListItem.StarRating,white/badges/]</texture>
    </include>
    <include name="Star_black">
        <texture fallback="black/badges/rating0.png">$INFO[ListItem.StarRating,black/badges/]</texture>
    </include>
    <include name="Stars">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">Star_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">Star_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">Star_black</include>
        <include>Star_white</include>
        <height>37</height>
        <width>185</width>
        <aspectratio align="left">keep</aspectratio>
    </include>
    <!-- STARS EXTENDEDINFO-->
    <include name="Star_white_ExtendedInfo">
        <texture fallback="white/badges/rating0.png">$INFO[Container(500).ListItem.StarRating,white/badges/]</texture>
    </include>
    <include name="Star_black_ExtendedInfo">
        <texture fallback="black/badges/rating0.png">$INFO[Container(500).ListItem.StarRating,black/badges/]</texture>
    </include>
    <include name="Stars_ExtendedInfo">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">Star_white_ExtendedInfo</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">Star_black_ExtendedInfo</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">Star_black_ExtendedInfo</include>
        <include>Star_white_ExtendedInfo</include>
        <height>37</height>
        <width>185</width>
        <aspectratio align="left">keep</aspectratio>
    </include>
    <!-- EpisodeThumb -->
    <include name="EpisodeThumb_white">
        <texture background="true" fallback="white/defaultIconBig.png">$VAR[Thumbs]</texture>
    </include>
    <include name="EpisodeThumb_black">
        <texture background="true" fallback="black/defaultIconBig.png">$VAR[Thumbs]</texture>
    </include>
    <include name="EpisodeThumb">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">EpisodeThumb_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">EpisodeThumb_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">EpisodeThumb_black</include>
        <include>EpisodeThumb_white</include>
        <aspectratio scalediffuse="false">keep</aspectratio>
    </include>
    <!-- SquareThumb -->
    <include name="SquareThumb_white">
        <texture background="true" fallback="white/defaultIconBig.png">$VAR[Thumbs]</texture>
    </include>
    <include name="SquareThumb_black">
        <texture background="true" fallback="black/defaultIconBig.png">$VAR[Thumbs]</texture>
    </include>
    <include name="SquareThumb">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">SquareThumb_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">SquareThumb_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">SquareThumb_black</include>
        <include>SquareThumb_white</include>
        <aspectratio scalediffuse="false">keep</aspectratio>
    </include>
    <!-- PosterThumb -->
    <include name="PosterThumb_white">
        <texture background="true" fallback="white/defaultIconBig.png">$VAR[Thumbs]</texture>
    </include>
    <include name="PosterThumb_black">
        <texture background="true" fallback="black/defaultIconBig.png">$VAR[Thumbs]</texture>
    </include>
    <include name="PosterThumb">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">PosterThumb_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">PosterThumb_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">PosterThumb_black</include>
        <include>PosterThumb_white</include>
        <aspectratio scalediffuse="false">keep</aspectratio>
    </include>
    <!-- THUMB BORDER -->
    <include name="ThumbBorderShadow_white">
        <bordertexture border="35">white/common/JewelCase2.png</bordertexture>
    </include>
    <include name="ThumbBorderShadow_black">
        <bordertexture border="35">black/common/JewelCase2.png</bordertexture>
    </include>
    <include name="ThumbBorder">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">ThumbBorderShadow_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">ThumbBorderShadow_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">ThumbBorderShadow_black</include>
        <include>ThumbBorderShadow_white</include>
        <bordersize>35</bordersize>
    </include>
    <!-- SELECTED IMAGE BORDER -->
    <include name="ThumbBorderOverlay_white">
        <bordertexture border="35">white/common/JewelCaseOverlay.png</bordertexture>
    </include>
    <include name="ThumbBorderOverlay_black">
        <bordertexture border="35">black/common/JewelCaseOverlay.png</bordertexture>
    </include>
    <include name="ThumbBorderOverlay">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">ThumbBorderOverlay_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">ThumbBorderOverlay_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">ThumbBorderOverlay_black</include>
        <include>ThumbBorderOverlay_white</include>
        <bordersize>35</bordersize>
    </include>
    <!-- BUTTON -->
    <include name="TextureFocus_white">
        <texturefocus border="1">white/list/bg_facade_focus.png</texturefocus>
    </include>
    <include name="TextureFocus_black">
        <texturefocus border="1">black/list/bg_facade_focus.png</texturefocus>
    </include>
    <include name="TextureFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureFocus_black</include>
        <include>TextureFocus_white</include>
    </include>
    <!-- ALT BUTTON -->
    <include name="AltTextureFocus_white">
        <alttexturefocus border="1">white/list/bg_facade_focus.png</alttexturefocus>
    </include>
    <include name="AltTextureFocus_black">
        <alttexturefocus border="1">black/list/bg_facade_focus.png</alttexturefocus>
    </include>
    <include name="AltTextureFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">AltTextureFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">AltTextureFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">AltTextureFocus_black</include>
        <include>AltTextureFocus_white</include>
    </include>
    <!-- RADIO ON FOCUS -->
    <include name="TextureRadioOnFocus_white">
        <textureradioonfocus border="1">white/buttons/RadioOnFO.png</textureradioonfocus>
    </include>
    <include name="TextureRadioOnFocus_black">
        <textureradioonfocus border="1">black/buttons/RadioOnFO.png</textureradioonfocus>
    </include>
    <include name="TextureRadioOnFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureRadioOnFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureRadioOnFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureRadioOnFocus_black</include>
        <include>TextureRadioOnFocus_white</include>
    </include>
    <!-- RADIO OFF FOCUS -->
    <include name="TextureRadioOffFocus_white">
        <textureradioofffocus border="1">white/buttons/RadioOffFO.png</textureradioofffocus>
    </include>
    <include name="TextureRadioOffFocus_black">
        <textureradioofffocus border="1">black/buttons/RadioOffFO.png</textureradioofffocus>
    </include>
    <include name="TextureRadioOffFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureRadioOffFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureRadioOffFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureRadioOffFocus_black</include>
        <include>TextureRadioOffFocus_white</include>
    </include>
    <!-- RADIO ON NO FOCUS -->
    <include name="TextureRadioOnNoFocus_white">
        <textureradioonnofocus border="1">white/buttons/RadioOnNF.png</textureradioonnofocus>
    </include>
    <include name="TextureRadioOnNoFocus_black">
        <textureradioonnofocus border="1">black/buttons/RadioOnNF.png</textureradioonnofocus>
    </include>
    <include name="TextureRadioOnNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureRadioOnNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureRadioOnNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureRadioOnNoFocus_black</include>
        <include>TextureRadioOnNoFocus_white</include>
    </include>
    <!-- RADIO OFF NO FOCUS -->
    <include name="TextureRadioOffNoFocus_white">
        <textureradiooffnofocus border="1">white/buttons/RadioOffNF.png</textureradiooffnofocus>
    </include>
    <include name="TextureRadioOffNoFocus_black">
        <textureradiooffnofocus border="1">black/buttons/RadioOffNF.png</textureradiooffnofocus>
    </include>
    <include name="TextureRadioOffNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureRadioOffNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureRadioOffNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureRadioOffNoFocus_black</include>
        <include>TextureRadioOffNoFocus_white</include>
    </include>
    <!-- RADIO ON DISABLED -->
    <include name="TextureRadioOnDisabled_white">
        <textureradioondisabled colordiffuse="b0ffffff" border="1">white/buttons/RadioOnNF.png</textureradioondisabled>
    </include>
    <include name="TextureRadioOnDisabled_black">
        <textureradioondisabled colordiffuse="b0ffffff" border="1">black/buttons/RadioOnNF.png</textureradioondisabled>
    </include>
    <include name="TextureRadioOnDisabled">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureRadioOnDisabled_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureRadioOnDisabled_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureRadioOnDisabled_black</include>
        <include>TextureRadioOnDisabled_white</include>
    </include>
    <!-- RADIO OFF DISABLED -->
    <include name="TextureRadioOffDisabled_white">
        <textureradiooffdisabled colordiffuse="b0ffffff" border="1">white/buttons/RadioOffNF.png</textureradiooffdisabled>
    </include>
    <include name="TextureRadioOffDisabled_black">
        <textureradiooffdisabled colordiffuse="b0ffffff" border="1">black/buttons/RadioOffNF.png</textureradiooffdisabled>
    </include>
    <include name="TextureRadioOffDisabled">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureRadioOffDisabled_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureRadioOffDisabled_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureRadioOffDisabled_black</include>
        <include>TextureRadioOffDisabled_white</include>
    </include>
    <!-- SPIN UP FOCUS -->
    <include name="TextureUpFocus_white">
        <textureupfocus border="1">white/buttons/SpinUpFO.png</textureupfocus>
    </include>
    <include name="TextureUpFocus_black">
        <textureupfocus border="1">black/buttons/SpinUpFO.png</textureupfocus>
    </include>
    <include name="TextureUpFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureUpFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureUpFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureUpFocus_black</include>
        <include>TextureUpFocus_white</include>
    </include>
    <!-- SPIN UP NO FOCUS -->
    <include name="TextureUpNoFocus_white">
        <textureup border="1">white/buttons/SpinUpNF.png</textureup>
    </include>
    <include name="TextureUpNoFocus_black">
        <textureup border="1">black/buttons/SpinUpNF.png</textureup>
    </include>
    <include name="TextureUpNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureUpNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureUpNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureUpNoFocus_black</include>
        <include>TextureUpNoFocus_white</include>
    </include>
    <!-- SPIN DOWN FOCUS -->
    <include name="TextureDownFocus_white">
        <texturedownfocus border="1">white/buttons/SpinDownFO.png</texturedownfocus>
    </include>
    <include name="TextureDownFocus_black">
        <texturedownfocus border="1">black/buttons/SpinDownFO.png</texturedownfocus>
    </include>
    <include name="TextureDownFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureDownFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureDownFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureDownFocus_black</include>
        <include>TextureDownFocus_white</include>
    </include>
    <!-- SPIN DOWN NO FOCUS -->
    <include name="TextureDownNoFocus_white">
        <texturedown border="1">white/buttons/SpinDownNF.png</texturedown>
    </include>
    <include name="TextureDownNoFocus_black">
        <texturedown border="1">black/buttons/SpinDownNF.png</texturedown>
    </include>
    <include name="TextureDownNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureDownNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureDownNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureDownNoFocus_black</include>
        <include>TextureDownNoFocus_white</include>
    </include>
    <!-- SPIN UP DISABLED -->
    <include name="TextureUpDisabled_white">
        <textureupdisabled colordiffuse="b0ffffff" border="1">white/buttons/SpinUpNF.png</textureupdisabled>
    </include>
    <include name="TextureUpDisabled_black">
        <textureupdisabled colordiffuse="b0ffffff" border="1">black/buttons/SpinUpNF.png</textureupdisabled>
    </include>
    <include name="TextureUpDisabled">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureUpDisabled_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureUpDisabled_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureUpDisabled_black</include>
        <include>TextureUpDisabled_white</include>
    </include>
    <!-- SPIN DOWN DISABLED -->
    <include name="TextureDownDisabled_white">
        <texturedowndisabled colordiffuse="b0ffffff" border="1">white/buttons/SpinDownNF.png</texturedowndisabled>
    </include>
    <include name="TextureDownDisabled_black">
        <texturedowndisabled colordiffuse="b0ffffff" border="1">black/buttons/SpinDownNF.png</texturedowndisabled>
    </include>
    <include name="TextureDownDisabled">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureDownDisabled_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureDownDisabled_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureDownDisabled_black</include>
        <include>TextureDownDisabled_white</include>
    </include>
    <!-- SCROLLBAR VERTICAL BACKGROUND -->
    <include name="VerticalTextureSliderBackground_white">
        <texturesliderbackground border="20,14,20,14">white/buttons/Scrollbar_Vertical_bg.png</texturesliderbackground>
    </include>
    <include name="VerticalTextureSliderBackground_black">
        <texturesliderbackground border="20,14,20,14">black/buttons/Scrollbar_Vertical_bg.png</texturesliderbackground>
    </include>
    <include name="VerticalTextureSliderBackground">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">VerticalTextureSliderBackground_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">VerticalTextureSliderBackground_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">VerticalTextureSliderBackground_black</include>
        <include>VerticalTextureSliderBackground_white</include>
    </include>
    <!-- SCROLLBAR VERTICAL BAR FOCUS -->
    <include name="VerticalTextureSliderBarFocus_white">
        <texturesliderbarfocus border="24,30,24,30">white/buttons/Scrollbar_Vertical_Focus.png</texturesliderbarfocus>
    </include>
    <include name="VerticalTextureSliderBarFocus_black">
        <texturesliderbarfocus border="24,30,24,30">black/buttons/Scrollbar_Vertical_Focus.png</texturesliderbarfocus>
    </include>
    <include name="VerticalTextureSliderBarFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">VerticalTextureSliderBarFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">VerticalTextureSliderBarFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">VerticalTextureSliderBarFocus_black</include>
        <include>VerticalTextureSliderBarFocus_white</include>
    </include>
    <!-- SCROLLBAR VERTICAL BAR NO FOCUS -->
    <include name="VerticalTextureSliderBarNoFocus_white">
        <texturesliderbar border="24,30,24,30">white/buttons/Scrollbar_Vertical_NoFocus.png</texturesliderbar>
    </include>
    <include name="VerticalTextureSliderBarNoFocus_black">
        <texturesliderbar border="24,30,24,30">black/buttons/Scrollbar_Vertical_NoFocus.png</texturesliderbar>
    </include>
    <include name="VerticalTextureSliderBarNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">VerticalTextureSliderBarNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">VerticalTextureSliderBarNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">VerticalTextureSliderBarNoFocus_black</include>
        <include>VerticalTextureSliderBarNoFocus_white</include>
    </include>
    <!-- SCROLLBAR HORIZONTAL BACKGROUND -->
    <include name="HorizontalTextureSliderBackground_white">
        <texturesliderbackground border="14,20,14,20">white/buttons/Scrollbar_Horizontal_bg.png</texturesliderbackground>
    </include>
    <include name="HorizontalTextureSliderBackground_black">
        <texturesliderbackground border="14,20,14,20">black/buttons/Scrollbar_Horizontal_bg.png</texturesliderbackground>
    </include>
    <include name="HorizontalTextureSliderBackground">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">HorizontalTextureSliderBackground_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">HorizontalTextureSliderBackground_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">HorizontalTextureSliderBackground_black</include>
        <include>HorizontalTextureSliderBackground_white</include>
    </include>
    <!-- SCROLLBAR HORIZONTAL BAR FOCUS -->
    <include name="HorizontalTextureSliderBarFocus_white">
        <texturesliderbarfocus border="30,24,30,24">white/buttons/Scrollbar_Horizontal_Focus.png</texturesliderbarfocus>
    </include>
    <include name="HorizontalTextureSliderBarFocus_black">
        <texturesliderbarfocus border="30,24,30,24">black/buttons/Scrollbar_Horizontal_Focus.png</texturesliderbarfocus>
    </include>
    <include name="HorizontalTextureSliderBarFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">HorizontalTextureSliderBarFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">HorizontalTextureSliderBarFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">HorizontalTextureSliderBarFocus_black</include>
        <include>HorizontalTextureSliderBarFocus_white</include>
    </include>
    <!-- SCROLLBAR HORIZONTAL BAR NO FOCUS -->
    <include name="HorizontalTextureSliderBarNoFocus_white">
        <texturesliderbar border="30,24,30,24">white/buttons/Scrollbar_Horizontal_NoFocus.png</texturesliderbar>
    </include>
    <include name="HorizontalTextureSliderBarNoFocus_black">
        <texturesliderbar border="30,24,30,24">black/buttons/Scrollbar_Horizontal_NoFocus.png</texturesliderbar>
    </include>
    <include name="HorizontalTextureSliderBarNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">HorizontalTextureSliderBarNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">HorizontalTextureSliderBarNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">HorizontalTextureSliderBarNoFocus_black</include>
        <include>HorizontalTextureSliderBarNoFocus_white</include>
    </include>
    <!-- SLIDER BAR -->
    <include name="TextureSliderBar_white">
        <texturesliderbar border="14">white/buttons/SliderBG.png</texturesliderbar>
    </include>
    <include name="TextureSliderBar_black">
        <texturesliderbar border="14">black/buttons/SliderBG.png</texturesliderbar>
    </include>
    <include name="TextureSliderBar">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureSliderBar_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureSliderBar_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureSliderBar_black</include>
        <include>TextureSliderBar_white</include>
    </include>
    <!-- SLIDER NIB NO FOCUS -->
    <include name="TextureSliderNibNoFocus_white">
        <textureslidernib>white/buttons/SliderNibNF.png</textureslidernib>
    </include>
    <include name="TextureSliderNibNoFocus_black">
        <textureslidernib>black/buttons/SliderNibNF.png</textureslidernib>
    </include>
    <include name="TextureSliderNibNoFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureSliderNibNoFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureSliderNibNoFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureSliderNibNoFocus_black</include>
        <include>TextureSliderNibNoFocus_white</include>
    </include>
    <!-- SLIDER NIB FOCUS -->
    <include name="TextureSliderNibFocus_white">
        <textureslidernibfocus>white/buttons/SliderNibFO.png</textureslidernibfocus>
    </include>
    <include name="TextureSliderNibFocus_black">
        <textureslidernibfocus>black/buttons/SliderNibFO.png</textureslidernibfocus>
    </include>
    <include name="TextureSliderNibFocus">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextureSliderNibFocus_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextureSliderNibFocus_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextureSliderNibFocus_black</include>
        <include>TextureSliderNibFocus_white</include>
    </include>
    <!-- EPG MARKER -->
    <include name="ProgressTexture_white">
        <progresstexture border="0,95,20,20">white/common/EPGMarker.png</progresstexture>
    </include>
    <include name="ProgressTexture_black">
        <progresstexture border="0,95,20,20">black/common/EPGMarker.png</progresstexture>
    </include>
    <include name="ProgressTexture">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">ProgressTexture_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">ProgressTexture_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">ProgressTexture_black</include>
        <include>ProgressTexture_white</include>
    </include>
    <!-- ************* -->
    <!-- COLORS -->
    <!-- ************* -->
    <!-- MAINCOLOR -->
    <include name="TextColor_MainColor_white">
        <textcolor>MainColor_white</textcolor>
    </include>
    <include name="TextColor_MainColor_black">
        <textcolor>MainColor_black</textcolor>
    </include>
    <include name="TextColor_MainColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextColor_MainColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextColor_MainColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextColor_MainColor_black</include>
        <include>TextColor_MainColor_white</include>
    </include>
    <include name="FocusedColor_MainColor_white">
        <focusedcolor>MainColor_white</focusedcolor>
    </include>
    <include name="FocusedColor_MainColor_black">
        <focusedcolor>MainColor_black</focusedcolor>
    </include>
    <include name="FocusedColor_MainColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">FocusedColor_MainColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">FocusedColor_MainColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">FocusedColor_MainColor_black</include>
        <include>FocusedColor_MainColor_white</include>
    </include>
    <include name="SelectedColor_MainColor_white">
        <selectedcolor>MainColor_white</selectedcolor>
    </include>
    <include name="SelectedColor_MainColor_black">
        <selectedcolor>MainColor_black</selectedcolor>
    </include>
    <include name="SelectedColor_MainColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">SelectedColor_MainColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">SelectedColor_MainColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">SelectedColor_MainColor_black</include>
        <include>SelectedColor_MainColor_white</include>
    </include>
    <include name="TitleColor_MainColor_white">
        <titlecolor>MainColor_white</titlecolor>
    </include>
    <include name="TitleColor_MainColor_black">
        <titlecolor>MainColor_black</titlecolor>
    </include>
    <include name="TitleColor_MainColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TitleColor_MainColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TitleColor_MainColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TitleColor_MainColor_black</include>
        <include>TitleColor_MainColor_white</include>
    </include>
    <!-- ALTERNATECOLOR -->
    <include name="TextColor_AlternateColor_white">
        <textcolor>AlternateColor_white</textcolor>
    </include>
    <include name="TextColor_AlternateColor_black">
        <textcolor>AlternateColor_black</textcolor>
    </include>
    <include name="TextColor_AlternateColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextColor_AlternateColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextColor_AlternateColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextColor_AlternateColor_black</include>
        <include>TextColor_AlternateColor_white</include>
    </include>
    <include name="HeadLineColor_AlternateColor_white">
        <headlinecolor>AlternateColor_white</headlinecolor>
    </include>
    <include name="HeadLineColor_AlternateColor_black">
        <headlinecolor>AlternateColor_black</headlinecolor>
    </include>
    <include name="HeadLineColor_AlternateColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">HeadLineColor_AlternateColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">HeadLineColor_AlternateColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">HeadLineColor_AlternateColor_black</include>
        <include>HeadLineColor_AlternateColor_white</include>
    </include>
    <!-- MIDCOLOR -->
    <include name="TextColor_MidColor_white">
        <textcolor>MidColor_white</textcolor>
    </include>
    <include name="TextColor_MidColor_black">
        <textcolor>MidColor_black</textcolor>
    </include>
    <include name="TextColor_MidColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">TextColor_MidColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">TextColor_MidColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">TextColor_MidColor_black</include>
        <include>TextColor_MidColor_white</include>
    </include>
    <!-- SELECTEDCOLOR -->
    <include name="SelectedColor_SelectedColor_white">
        <selectedcolor>SelectedColor_white</selectedcolor>
    </include>
    <include name="SelectedColor_SelectedColor_black">
        <selectedcolor>SelectedColor_black</selectedcolor>
    </include>
    <include name="SelectedColor_SelectedColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">SelectedColor_SelectedColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">SelectedColor_SelectedColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">SelectedColor_SelectedColor_black</include>
        <include>SelectedColor_SelectedColor_white</include>
    </include>
    <!-- ALTSELECTEDCOLOR -->
    <include name="AltSelectedColor_SelectedColor_white">
        <altselectedcolor>SelectedColor_white</altselectedcolor>
    </include>
    <include name="AltSelectedColor_SelectedColor_black">
        <altselectedcolor>SelectedColor_black</altselectedcolor>
    </include>
    <include name="AltSelectedColor_SelectedColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">AltSelectedColor_SelectedColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">AltSelectedColor_SelectedColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">AltSelectedColor_SelectedColor_black</include>
        <include>AltSelectedColor_SelectedColor_white</include>
    </include>
    <!-- DISABLEDCOLOR -->
    <include name="DisabledColor_DisabledColor_white">
        <disabledcolor>DisabledColor_white</disabledcolor>
    </include>
    <include name="DisabledColor_DisabledColor_black">
        <disabledcolor>DisabledColor_black</disabledcolor>
    </include>
    <include name="DisabledColor_DisabledColor">
        <include condition="Skin.HasSetting(Theme.Color.Auto)+System.Time(8:00,20:00)">DisabledColor_DisabledColor_white</include>
        <include condition="Skin.HasSetting(Theme.Color.Auto)+!System.Time(8:00,20:00)">DisabledColor_DisabledColor_black</include>
        <include condition="Skin.HasSetting(Theme.Color.Black)">DisabledColor_DisabledColor_black</include>
        <include>DisabledColor_DisabledColor_white</include>
    </include>
</includes>
