WinDef.HGLRCByReference (JNA API)

com.sun.jna.platform.win32

## Class WinDef.HGLRCByReference

- java.lang.Object
- - com.sun.jna.PointerType
  - - com.sun.jna.ptr.ByReference
    - - com.sun.jna.platform.win32.WinNT.HANDLEByReference
      - - com.sun.jna.platform.win32.WinDef.HGLRCByReference

- All Implemented Interfaces:
    NativeMapped
  Enclosing interface:
    WinDef

      public static class WinDef.HGLRCByReference
      extends WinNT.HANDLEByReference

  handle to an OpenGL rendering context

- - ### Constructor Summary

    Constructors
    Constructor and Description
    `WinDef.HGLRCByReference()` Instantiates a new pointer to an HGLRC.
    `WinDef.HGLRCByReference(WinDef.HGLRC h)` Instantiates a new pointer to an HGLRC.

  - ### Method Summary

    - ### Methods inherited from class com.sun.jna.platform.win32.WinNT.HANDLEByReference

      `getValue, setValue`

    - ### Methods inherited from class com.sun.jna.PointerType

      `equals, fromNative, getPointer, hashCode, nativeType, setPointer, toNative, toString`

    - ### Methods inherited from class java.lang.Object

      `clone, finalize, getClass, notify, notifyAll, wait, wait, wait`

- - ### Constructor Detail

    - #### WinDef.HGLRCByReference

          public WinDef.HGLRCByReference()

      Instantiates a new pointer to an HGLRC.

    - #### WinDef.HGLRCByReference

          public WinDef.HGLRCByReference(WinDef.HGLRC h)

      Instantiates a new pointer to an HGLRC.
      Parameters:
        `h` - Initial valure for the HGLRC

Copyright © 2007-2016 Timothy Wall. All Rights Reserved.