Irrlicht 3D Engine: IGUITable.h File Reference

| Irrlicht 3D Engine |

Classes | Namespaces | Enumerations | Variables
IGUITable.h File Reference
`#include "IGUIElement.h"`
`#include "irrTypes.h"`
`#include "SColor.h"`
`#include "IGUISkin.h"`

Go to the source code of this file.

## Classes

- class irr::gui::IGUITable
    Default list box GUI element. More...

## Namespaces

- namespace irr

    Everything in the Irrlicht Engine can be found in this namespace.

- namespace irr::gui

    The gui namespace contains useful classes for easy creation of a graphical user interface.

## Enumerations

- enum irr::gui::EGUI_COLUMN_ORDERING {
  irr::gui::EGCO_NONE, irr::gui::EGCO_CUSTOM, irr::gui::EGCO_ASCENDING, irr::gui::EGCO_DESCENDING,
  irr::gui::EGCO_FLIP_ASCENDING_DESCENDING, irr::gui::EGCO_COUNT
  }
    modes for ordering used when a column header is clicked More...
- enum irr::gui::EGUI_ORDERING_MODE { irr::gui::EGOM_NONE, irr::gui::EGOM_ASCENDING, irr::gui::EGOM_DESCENDING, irr::gui::EGOM_COUNT }
- enum irr::gui::EGUI_TABLE_DRAW_FLAGS { irr::gui::EGTDF_ROWS = 1, irr::gui::EGTDF_COLUMNS = 2, irr::gui::EGTDF_ACTIVE_ROW = 4, irr::gui::EGTDF_COUNT }

## Variables

- const c8 *const irr::gui::GUIColumnOrderingNames []
    Names for EGUI_COLUMN_ORDERING types.
- const c8 *const irr::gui::GUIOrderingModeNames []