Uses of Class javafx.scene.input.TouchPoint.State (JavaFX 13)

## Uses of Class
javafx.scene.input.TouchPoint.State

- Packages that use TouchPoint.State
  Package | Description
  --- | ---
  javafx.scene.input | Provides the set of classes for mouse and keyboard input event handling.

- - ### Uses of TouchPoint.State in javafx.scene.input

    Methods in javafx.scene.input that return TouchPoint.State
    Modifier and Type | Method | Description
    --- | --- | ---
    `TouchPoint.State` | TouchPoint.`getState()` | Gets state of this touch point
    `static TouchPoint.State` | TouchPoint.State.`valueOf​(String name)` | Returns the enum constant of this type with the specified name.
    `static TouchPoint.State[]` | TouchPoint.State.`values()` | Returns an array containing the constants of this enum type, in the order they are declared.

    Constructors in javafx.scene.input with parameters of type TouchPoint.State
    Constructor | Description
    --- | ---
    `TouchPoint​(int id, TouchPoint.State state, double x, double y, double screenX, double screenY, EventTarget target, PickResult pickResult)` | Creates new instance of TouchPoint.