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#ifndef _SFXMNUITEM_HXX
#define _SFXMNUITEM_HXX

#include "sal/config.h"
#include "sfx2/dllapi.h"

class SfxVirtualMenu;
class SfxBindings;
class SfxModule;
class Menu;
class PopupMenu;
class SfxUnoMenuControl;
class SfxUnoControllerItem;
struct SfxMenuCtrlFactory;
#include <tools/string.hxx>
#include <sfx2/ctrlitem.hxx>

class SFX2_DLLPUBLIC SfxMenuControl: public SfxControllerItem
{
    String                  aTitle;
    SfxVirtualMenu*         pOwnMenu;
    SfxVirtualMenu*         pSubMenu;
    sal_Bool                    b_ShowStrings;
    sal_Bool                    b_UnusedDummy;

public:
                            SfxMenuControl();
                            SfxMenuControl( sal_Bool bShowStrings );
                            SfxMenuControl( sal_uInt16, SfxBindings&);

    static SfxMenuControl*  CreateImpl( sal_uInt16 nId, Menu &rMenu, SfxBindings &rBindings );
    static void             RegisterControl( sal_uInt16 nSlotId = 0, SfxModule *pMod=NULL );

                            ~SfxMenuControl();

        using SfxControllerItem::Bind;
    void                    Bind( SfxVirtualMenu* pOwnMenu, sal_uInt16 nId,
                                  const String& rTitle, SfxBindings& rBindings );
    void                    Bind( SfxVirtualMenu* pOwnMenu, sal_uInt16 nId,
                                  SfxVirtualMenu& rSubMenu,
                                  const String& rTitle, SfxBindings& rBindings );

    String                  GetTitle() const;
    SfxVirtualMenu*         GetPopupMenu() const;
    virtual PopupMenu*      GetPopup() const;

    virtual void            StateChanged( sal_uInt16 nSID, SfxItemState eState,
                                          const SfxPoolItem* pState );

    static SfxMenuControl*    CreateControl( sal_uInt16 nId, Menu &, SfxBindings & );
    static SfxUnoMenuControl* CreateControl( const String&, sal_uInt16, Menu&, const String& sItemText, SfxBindings&, SfxVirtualMenu* );
    static void             RegisterMenuControl(SfxModule*, SfxMenuCtrlFactory*);

};

class SfxUnoMenuControl : public SfxMenuControl
{
    SfxUnoControllerItem*   pUnoCtrl;
public:
                            SfxUnoMenuControl( const String&, sal_uInt16 nId, Menu&,
                                               const String&,
                                                SfxBindings&, SfxVirtualMenu* );
                            ~SfxUnoMenuControl();
};

typedef SfxMenuControl* (*SfxMenuControlCtor)( sal_uInt16 nId, Menu &, SfxBindings & );

struct SfxMenuCtrlFactory
{
    SfxMenuControlCtor  pCtor;
    TypeId              nTypeId;
    sal_uInt16              nSlotId;

    SfxMenuCtrlFactory( SfxMenuControlCtor pTheCtor,
            TypeId nTheTypeId, sal_uInt16 nTheSlotId ):
        pCtor(pTheCtor),
        nTypeId(nTheTypeId),
        nSlotId(nTheSlotId)
    {}
};

inline String SfxMenuControl::GetTitle() const
{
    return aTitle;
}

inline SfxVirtualMenu* SfxMenuControl::GetPopupMenu() const
{
    return pSubMenu;
}

#define SFX_DECL_MENU_CONTROL() \
        static SfxMenuControl* CreateImpl( sal_uInt16 nId, Menu &rMenu, SfxBindings &rBindings ); \
        static void RegisterControl(sal_uInt16 nSlotId = 0, SfxModule *pMod=NULL)

#define SFX_IMPL_MENU_CONTROL(Class, nItemClass) \
        SfxMenuControl* Class::CreateImpl( sal_uInt16 nId, Menu &rMenu, SfxBindings &rBindings ) \
               { return new Class(nId, rMenu, rBindings); } \
        void Class::RegisterControl(sal_uInt16 nSlotId, SfxModule *pMod) \
               { SfxMenuControl::RegisterMenuControl( pMod, new SfxMenuCtrlFactory( \
                    Class::CreateImpl, TYPE(nItemClass), nSlotId ) ); }


class SfxAppMenuControl_Impl : public SfxMenuControl
{
    PopupMenu*  pMenu;
    sal_uIntPtr       m_nSymbolsStyle;
    sal_Bool        m_bShowMenuImages;

protected:
    DECL_LINK( Activate, Menu * );

public:
    SFX_DECL_MENU_CONTROL();
    SfxAppMenuControl_Impl( sal_uInt16 nPos, Menu& rMenu, SfxBindings& rBindings );
    ~SfxAppMenuControl_Impl();
};

#endif

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