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#ifndef _SDGGAITM_HXX
#define _SDGGAITM_HXX

#include <svl/intitem.hxx>
#include <svx/svddef.hxx>
#include "svx/svxdllapi.h"

//----------------------
// SdrGrafGamma100Item -
//----------------------

class SVX_DLLPUBLIC SdrGrafGamma100Item : public SfxUInt32Item
{
public:

                            TYPEINFO();

                            SdrGrafGamma100Item( sal_uIntPtr nGamma100 = 100 ) : SfxUInt32Item( SDRATTR_GRAFGAMMA, nGamma100 ) {}
                            SdrGrafGamma100Item( SvStream& rIn ) : SfxUInt32Item( SDRATTR_GRAFGAMMA, rIn ) {}

    virtual SfxPoolItem*    Clone( SfxItemPool* pPool = NULL ) const;
    virtual SfxPoolItem*    Create( SvStream& rIn, sal_uInt16 nVer ) const;

    virtual bool            QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
    virtual bool            PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );
};

#endif // _SDGGAITM_HXX

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